Jammery is a tiny & fun musical instrument! It is moderately flexible and built to play common chord types. Due to unavoidable web issues, the instrument's sound on.
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- Mini Harvest - v1.1! (now Mac OS and Linux compatible!) A downloadable game for Windows, macOS, and Linux. Download Now Name your own price. Log in with itch.io to leave a comment. Tiny Worlds 3 years ago. Just wanted to let you know that the Linux download is actually for MacOS.
- Help Tactics The new Mac OS Help mechanism is actually a mini-Web browser that reads HTML help files. That means you can't print anything from the help text?unless you get sneaky.
A downloadable game for Windows, macOS, and Linux
This is a small farming game, originally an AP project for my AP computer science class, I decided to take the idea and make a full game out of it!
Update v1.1
New to this update:
- updated movement so it feels less stiff
- fixed window title to fit with the current version of the game
![Tiny Tiny](https://assets.bwbx.io/images/users/iqjWHBFdfxIU/i8SJVGsSvos0/v1/1200x675.jpg)
The game is fully free, however donations are extremely helpful for helping future games and helping me in general! if you could donate 0.01 or even 1.00 that would make my day and inspire me to keep doing what i'm doing!
CONTROLS:
X = Inventory
V = shop
Z = use Item / Interact
Q = drop current item
Arrow Keys = move
- when in inventory -
X = exit inventory
Z = craft
up/down = swap items
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | |
Author | Schwender.exe |
Genre | Simulation |
Made with | LÖVE |
Tags | calm, Casual, Crafting, farm, Farming, LÖVE, Relaxing |
License | MIT License |
Average session | About an hour |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- Added Linux compatibility!Nov 25, 2017
- Mini Harvest v1.0 is out!Jul 02, 2017
Log in with itch.io to leave a comment.
Attempted to run on Mint Linux but received an error that the game was not compatible with the latest version of LOVE..
Error
main.lua:3: bad argument #2 to newVideo (expected table)
Traceback
[C]: in function 'error'
wrap_Graphics.lua:27: in function 'newVideo'
main.lua:3: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
wrap_Graphics.lua:27: in function 'newVideo'
main.lua:3: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
Mini harvest was made using love2D v 0.10.2 and because newer versions changed the functions (like newVideo) unless you get v 0.10.2 you'll run into errors.
This game is pretty sweet. The time it takes to do anything is just right that it all feels satisfying. Art is awesome, too! :)
i have lost track of the amount of times i've opened this game to start again and redecorate my garden. its an adorable and relaxing game. keep it up!
Hey! Just wanted to let you know that the Linux download is actually for MacOS. A(t)rium mac os. Would love a Linux version tho!
ah sorry about that! I'll make a Linux version right now :P
hey, so I looked around on the love website and tutorials on if there's any way to make a linux version, and I couldn't find anything on it, I'll ask the forums if they know a solution.. I'll make sure to notify you if I figure it out!
![Tiny Tactics (itch) Mac OS Tiny Tactics (itch) Mac OS](https://nerdschalk.com/wp-content/uploads/2020/07/itch-io-2.png)
Oh I think you can actually just upload the .love file!
Use the Community site to ask new questions.
Licensing & Commercial
Editing
Files
Configuration
Windows Specific
Mac OS X Specific
Linux Specific
Steam Specific
About Itself
What do I get when I buy Aseprite?
In addition to support Aseprite development, when you pay for Aseprite you'll get:
- A Windows installer and a portable .zip application, signed by David Capello, lead developer of Aseprite
- A Mac OS X .dmg package, signed by David Capello, a registered Developer ID
- A couple of .deb packages, one for Ubuntu x86 and other for x64.
- A Steam key to get automatic updates.
- Updates up to v1.9. See the roadmap for more information about new features that will be included in v1.x version series.
- Priority support via email ([email protected])
Do I get updates?
Yes, you do. With your purchase you will be able to download updatesfrom Humble Bundle,Gumroad, itch.io, orSteam up to Asepritev1.9. With the Steam key, the program will be updated automaticallyfrom the Steam client.
See details about how do you update your Aseprite version.
How much does it cost?
$19.99/USD is the minimum pledge amount to get theconvenient .exe and .dmg files of the 1.x version series ofAseprite —refer to the roadmap to see what features weplan to implement in this series—. You're welcome to pledge more ifyou think it's worth it!
You can use the donation page in case you already ownAseprite and want to show your support.
Can I create assets for a game which I intend to sell?
Sure you can! We encourage it and we'd love to hear about your gameon Twitter.
Can I use Aseprite in several of my computers?
Yes, you can. Official Aseprite packages are distributed under aspecificEULA,and you are able to copy the program as many times as you want on yourcomputers (and in different operating systems).
Can I install Aseprite in 5, 10, or more computers buying just one copy?
If they are your own computers, yes you can. If you are in a company,you need one license for each developer. If you are in an educationalinstitution, you canrequest a special license for educational purposes.
Is there an educational license?
In case you are a teacher in an educational institution, and you wantto use Aseprite in your classroom, you canrequest a special license for educational purposes.
If Aseprite source code is available, how is that you are selling it?
Aseprite started being open source since its very beginning in 2001,and we were happy with that untilAugust 2016. Nowyou can still download its source code, compile it, and use it foryour personal purposes. You canmake commercial art/assets with it too. Theonly restriction inAseprite EULAis thatyou cannot redistribute Aseprite tothird parties.
Can I redistribute Aseprite?
No. From August 2016 you cannot redistribute compiled versions ofAseprite. We have replaced the General Public License (GPLv2) with thenewAseprite EULA.The only way to redistribute Aseprite is with an specialeducational license.
Anyway this does not restrict most users: You can still compile thesource code, and use the program to create your assets for commercialgames. You can also makecontributions to Asepriteor modify its source code for your personal purposes.
Can I sell graphics created with Aseprite?
Yes, you can use your own creations (sprites, animations, graphics,assets, etc.) in any product (personal or commercial) you want. Evenwith compiled versions of Aseprite you can create art for yourpersonal/commercial purposes.
How do I zoom?
Using keys
1
, 2
, 3
, 4
, 5
, 6
(those above the QWERTY keys),or the mouse wheel. You can use the zoom tool too (Z
key) to zoom-in with left click and zoom-out with right click.How do I scroll?
You can press the mouse wheel (middle mouse button), or hold the
Space bar
and drag & drop with the left mouse button.Also you can scroll one pixel pressing
Space bar+arrow keys
orone tile with Shift+Space bar+arrow keys
.How do I rotate the selection?
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See Selection tools page.
Move layers in the stack
You have to use the Timeline. To open it you can press the
Tab
keyor View > Timeline
menu. Then you can click a layer anddrag-and-drop the outline marker. See more information in theTimeline documentation.Flip selection horizontally or vertically
See Flip section.
Is there a SNES color palette?
No. Because the Super NES could be configured to display 256simultaneous values from the 15-bit RGB color spectrum (perlayer). FromWikipedia:
The Picture Processing Unit (PPU) used in the Super NES has a 15-bitRGB (32,768 color) palette, with up to 256 simultaneous colors atonce.
However, while the hardware palette can only contain 256 entries, inmost display modes the graphics are arranged into between 2 and 4layers, and these layers can be combined using additive orsubtractive color blending. Because these blended colors arecalculated by the hardware itself, and do not have to be representedby any of the existing palette entries, the actual number of visiblecolors onscreen at any one time can be much higher.
The exact number depends on the number of layers, and thecombination of colors used by these layers, as well as what blendingmode and graphical effects are in use. In theory it can show theentire 32,768 colors, but in practice this is rarely the case forreasons such as memory use. Most games use 256-color mode, with15-color palettes assigned to 8x8 pixel areas of the background.
Export a .gif to a sequence of .png files
You can open the
.gif
with File > Open
and then select File > Save
choosing a file name like frame00.png
. When the operation iscompleted, you will get a sequence of files like frame00.png
,frame01.png
, frame02.png
, etc.Is there any difference between .ase and .aseprite files?
No. It's the same difference between
.jpg
and .jpeg
. Bothextensions can be used to save the full sprite information (layers +frames). The .aseprite
alternative is given because Photoshopuses .ase
extension for Adobe Swatches Exchange files.Why do the colors change when exporting a sprite to a .gif file?
GIF files support only 256 colors. So if you are exporting a RGBsprite with more than 256 colors, or any kind of sprite with severallayers with different blending modes, blurred areas, or specialeffects like glows, you will have problems exporting the image to GIFfiles. As a general rule: if you are going to export to GIF, youshould use less than 256 colors on RGB sprites, or use Indexed spritesdirectly.
More Details: The GIF format supports 256 new colors on eachframe. It means, each frame (a rectangular area) cannot introduce morethan 256 new colors to the image (and the previous colors in therectangular area are lost). Aseprite tries to use this knowledge tocalculate the minimal rectangular area between two consecutive framesand then calculate what colors should be introduced in the frame,anyway generally it's really hard to use more than 256 colors. Here'ssome example of these special GIF with more than 256 colors:https://imgur.com/gallery/VTJu5T0
See also:
Why do I see double-sized pixels?
Each Aseprite pixel uses 2x2 real pixels on the screen. It is designedin this way to reproduce look & feel of old sprite editors, and it isachieved only using this special configuration of pixels on thescreen.
Anyway, sometimes you need to edit images with the full screenresolution. You can do so going to
Edit > Options
, and selecting1:1
in Screen Scale
field. You will need to restart the programafter this change.Is Aseprite for Windows USB portable?
The program works in both ways, depending if the configurations file
aseprite.ini
exists in the same folder where aseprite.exe
islocated.From Aseprite v1.0.2 the configuration is saved in the current usersettings folder by default(i.e.
%AppData%/Aseprite/aseprite.ini
). Anyway, if you copy youraseprite.ini
in the aseprite.exe
folder, Aseprite detects that youwant to carry your configuration with you, so the program acts like aportable app.Anyway we distribute both versions:
- A
.exe
installer which associates.ase
/.aseprite
files withAseprite.exe
, and - a portable
.zip
version that you can uncompress in any folder.
I have a lag using my pen, is there any solution?
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If you are having problems with your Wacom pen or tablet, you can trythe following solutions:
Other possible solution is to turn up the double click speed onWindows and Wacom settings. (And could be a good idea to turn down thearea in which double clicks are registered.)
Where is .asepriterc on Mac OS X?
It's in your home directory (⇧⌘+H) as a hidden file.
To see hidden files see this article.
Does Aseprite run on Mac OS X 10.10 Yosemite?
Yes, it does.
I cannot resize or maximize the window on Linux, why?
This is a recurrent problem of Linux users. The precompiled Linuxdistribution of Aseprite (which is not officially supported by ourteam) is linked to a shared version of Allegro 4 library.
We've fixed this problem years ago distributing a patched version ofAllegro 4 along with Aseprite source code. The problems is that wedidn't find enough time to merge those patches upstream, i.e. officialAllegro 4 library doesn't contain our patches to resize the window.
The conclusion is that if you want to resize the window, you shouldcompile Aseprite by yourself, which is the best advice we can giveyou. It's not too hard if you followour instructions.(Almost all dependencies are included in the GitHub repository.)
Is there an official package for Linux?
We are releasing packages for Ubuntu (x86 and x64) at thismoment. Fedora is being considered for a near future.
How do I run Aseprite standalone without Steam?
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Aseprite is completely DRM-free, anyway, using the default Steamoption to create a desktop shortcut you will notice that it opensSteam to launch Aseprite. Regardless of this behavior, you can createyour own direct shortcut to the Aseprite executable file to startAseprite without Steam.
More information.
How do I update my current version?
If you don't remember where you got Aseprite, you can use these order resenders:
If you have an user in Humble Bundle, itch.io, or Gumroad, you can getit directly from your library on each case:
- If you are using Aseprite onSteam updates areinstalled automatically by default.
You can always contact us if you have any issuedownloading the update. We can resend you the receipt with yourdownload link.
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How do you pronounce Aseprite?
See this page.
Aseprite icon looks familiar, where do I know it from?
It's a little tribute to what we think is the greatest game of all time:Super Mario World. It specifically refers to one of the few animatedblocks in this game: the rotating block.
Use the Community site to ask new questions.